Is it? Could it be … why yes, it’s the return of the Best Thing I Read This Week. Apologies for the absence. I had a slight coma, but it’s cleared up.
So what did I read this week? I jumped right in with Green Arrow 5 because I noticed Keith Giffen wrote it. I love Giffen, but I’m pretty sure I didn’t love this. I didn’t hate it, though. I think the problem is that I like the idea of GA, but Oliver Queen is a terrible, terrible character. For what seems like the last 20 years there have only been two options for Ollie. One, he’s the head of Queen Industries but at odds with the company’s policies. Two, he’s on the outside of the company (for whatever reason), and fighting to reassert control. Both potential storylines require him to be a smarmy guy with a terrible hair cut, but neither of them is particularly interesting. Does anyone want to read about a heroic CEO? Does anyone want to read about a crusading former CEO? No – and that’s why Bruce Wayne hasn’t been in a boardroom for more than three panels since 1977. Right now Ollie’s stuck in the first storyline, and there’s a few hints that he’s going to lose control of the company — oooh, do you think he’ll end up on the outside looking in before this title gets canceled? He’s still smarmy, the hair is still awful and he shoots like 23 consecutive normal arrows at a dude made of toxic sludge before he gets the idea to use one of his trick arrows. Is this because he’s stupid, or just because there were 22 pages to fill? I predict Green Arrow is canceled before issue 14.
Now, Defenders? This is a book that should continue for decades — nay, generations. Matt Fraction ups the silliness quotient in issue 2 (retro-style Marvel house ads and shout-outs crawl across the bottom margin of each page, culminating in one that actually names the issue’s McGuffin when it first appears) but also keeps the tension pinned in the red as the team tries to save Prester John from the imminent threat of the Black Hulk, more properly named Nul. Iron Fist is a goofball, Namor and Dr. Strange have an almost collegial yet still quarrelsome relationship, and I don’t really mind Betty Ross’ Red Hulk shtick. I love the Defenders and I love Iron Fist, but Stephen Strange is stealing this book. How does he not have his own solo title? Here he’s witty and cool, and yet still able to scare the red right off Betty just by whispering something in her ear (what does he whisper to so terrify her? My bet is “I have also known your former husband, in the Biblical sense.”). Terry Dodson and Rachel Dodson have a nice lucid art style, and as a persnickety old fart I appreciate Fraction’s use of older Marvel tropes such as Wundagore Mountain and the ani-men. I know DC has received a lot of press and a sales bump for the New 52, but the Defenders is the best re-launch of the decade.
Speaking of that whole DC relaunch, I’m still reading Static Shock, but this current arc needs closure desperately. We’re five issues deep and every one of ‘em has been some variation of “Static fights the bad guys, falls behind, pulls some science out of his brain to gain the upper hand, and we’ll see you next month.” Scott McDaniel and John Rozum: Wrap it up already. I’ve seen Static fight Piranha to a draw four times in five issues. Either the kid can beat Fishy-Fishy-Fish or he can’t. Besides, the subplot about Static’s sisters (both named Sharon) and their mysterious origin is much more interesting than another unfinished slugfest.

[CHAOS WITH ITS GAME FACES ON]
Elric: The Balance Lost is another comic book for which I’ve expressed some impatience. It’s called Elric, and yet we get about 3 pages of Elric per book because Chris Roberson keeps jumping time and space to show us what’s happening with the other heroes of the Multiverse, and it’s always a reflection of what we just saw happen with Elric. Issue 7, however, finally sees the story not only blossom into almost continuous action, but also bring together our two parties of Eternal Champions. The city of Tanelorn (think of it as the fulcrum of the Moorcockian Multiverse) is simultaneously besieged by the forces of Chaos and of Law, and now our heroes have to fight to save it for the fate of all the worlds. This is the book I’ve wanted for the past seven months. Vile Chaos beasts on every page, swords shearing them open, brother fighting brother — this is known as “shooting the works,” and it’s better late than never.
Dejah Thoris 9 is yet another ripping yarn by Arvid Nelson and Carlos Rafael, with Dejah and her pirate ally, Phondari, going in search of a lost treasure. There’s nothing earthshaking or particularly revolutionary about this series on the surface. It features a lot of pretty women in scanty clothing saving themselves (OK, that’s kinda revolutionary), lots of sword-swinging action and a strong commitment to issue-sized chunks of a larger story that feel more like a full meal than most six issue runs. There’s no padding here, no wasted pages or tedious recaps; it’s just action, adventure and beginnings, middles and ends. On second that, that is pretty revolutionary in this day and age.
Thor: The Deviant Sage 3 of 5 is also a touch revolutionary, but only in the sense that Robert Rodi’s script makes frequent reference to stuff that happened in the Roy Thomas mega-arc, The Eternals Saga, but offers nary a footnote nor editor’s clarification to cite the references. I don’t know how you could read this story without having at least passing familiarity with the Eternals Saga, but that’s not my problem — I’ve read it, after all. Thor here is suitably heroic not because he’s so mighty or divine, but because he’s humbled by the bravery of his companions, the Deviants Karkas and Ransak. This is the kind of Thor I like, one that’s not defined only by his brashness, but by every measure of his warrior spirit. Also, Stephen Segovia has a dynamic sense of page layout, which only enhances the majesty of everything that happens. I’m not sure why the out-of-continuity Thor miniseries of the past couple years have all been better than the main book, but it’s once again the case here.
We began this with a Keith Giffen book, and we’ll end with one as well. O.M.A.C 5 is nominally written with the aid of Dan Didio, but I refuse to believe it — it’s far too entertaining to be a Didio. Our buddy O.M.A.C. has to face off against Frankenstein, Agent of S.H.A.D.E., this month. This means carnage, mass destruction and the loss of one party’s limb before the issue’s up, and I couldn’t be happier. O.M.A.C. has been the surprise hit of the New 52 as far as I’m concerned, capturing much of the feeling of Jack Kirby’s original run while still charting its own course through the continuity. I don’t wanna say I was suckered in by a double-page splash, but there’s this double-page splash that depicts Frank and O.M.A.C clobbering each other simultaneously that immediately reminded me of those classic Hulk vs. Thing battles of the ’70s and ’80s; the fact that editor Harvey Richards urges us to create our own sound effects for the moment cinches it. O.M.A.C. is not only the best thing I read this week, it’s the first book in a long time that called to mind the loosey-goosey fun of DC’s Kirby era. I know many people will tell you that Animal Man is the best book in the new DC, but for me, this is it right here. It incorporates Kirby’s original mythology while bringing it into DC’s mainstream continuity, the art is divine and it is absolutely filthy with action every — single — issue. The collected book for this is going feel like 200 pounds of explosives packed into 112 pages.
-Paul
Star Clipper Day Trivia Answers
December 20th, 2011Editor’s note: I totally thought I posted this like, two months, when it actually was supposed to go up…so if you’ve been waiting with baited breath for these trivia answers, here you go. Think of it as my holiday gift to you…
-ed
Alright, as you folks may remember, we here at Star Clipper celebrated out second annual Star Clipper Day. It’s kinda like our store’s Super Birthday… It observes our original store opening back in 1988 as well as our move to our current location in the Loop. This year, we had an Angry Birds Shooting Gallery competition, Local artists hooking people up with sweet art, and a Trivia contest as well. This year, there wasn’t a cool graphic that depicted Jon and myself for a logo, but that’s cool. The point is, there was a TRIVIA CONTEST and we had some awesome sponsors for it. Image Comics, DC Comics, and Jim Mahfood hooked us up with some sweet prizes… And there was one team of contestants that seemed to win just about everything we had. But in the end, everyone got something. If you were walking around that Saturday Night (9/24) you would’ve seen a slew of people wearing Angry Birds Hats… So when I say, “everyone,” I don’t just mean contestants… I mean just about everyone who came in the store after 7PM. But what I want to share with you about that day, are my Top 5 Favorite Answers for the Trivia Contest!
I’ll show you the question and answers first, followed by my favorite response to that Question
#5.
Question: Name the Actor who played the character, “Conan” in the 2011 film, “Conan the Barbarian.” For a bonus point, name the actor who played Conan in the 1982 film “Conan the Barbarian.”
Answer: Jason Momoa, Arnold Schwarzenegger.
Favorite Answer: Not Arnold…, ARNOLD!!!! by Indiana Bones & the Temple of Poon
#4
Question: Who is the bombshell actress who replaces Megan Fox as the female lead in “Transformers: Dark of the Moon?” (Jon wrote this question!)
Answer: Rosie Huntington Whitely
Favorite Answer: Nope.png (crossed out) Noriko (then, next to that, a small doodle of a guy shrugging) by Team Gunbuster

#3
Question: What comic book movie was released that featured a detective who specialized in the paranormal, starring Brandon Routh?
Answer: “Dylan Dog: Dead of Night”
Favorite Answer: Fuck. I’m bad at Trivia by WAZ
#2
Question: For three points; Name the writer of “The Walking Dead” comic, the artist on the first six issues, and the artist of all the subsequent isues.
Answer: Robert Kirkman, Tony Moore, and Charlie Adlard.
Favorite Answer: Robert Kirkman (Writer), Joe Momma (Artist 1), Amy Farrah Fowler (Artist 2) by Team Demonic Hellcow II

#1
Question: In the aftermath of the “Death of Superman,” four new Supermen appeared. For 1 point each, name them.
Answer: Steel (John Henry Irons), Superboy (Kon El/Conner Kent), Cyborg Superboy (Hank Henshaw), The Eradicator
Favorite Answer: Cyborg Superman, Superboy, Steel, (A doodle of a face with giant 80s shades and four (4) wisps of hair flowing to the side with the words “this guy” and and arrow pointing to the picture.) by Team Gunbuster

And that concludes my favorite answers from the Trivia Contest.
-Fleet
The Best Thing I Read This Week – December 8
December 8th, 2011It’s a big week full of exciting comics. And that’s just what I needed. December is a busy, busy month even if you don’t celebrate Christmas. I think it has something to do with the end of the year looming — it’s a lot of psychological pressure. Comics are your most cost-effective safety valve. Just try to find a psychiatrist who’ll work for $3.99. Anyway, to the comics!

First up this week is Elric: the Balance Lost 6. I was giddy with excitement for this series when it started, and then my enthusiasm flagged after the first few issues. Mostly because there was a lot of to-and-fro and parallel story set-up inhibiting the characterization and world-building I was anticipating. Chris Roberson gets around to an all-out action issue this month, and Francesco Biagini acquits himself well with it. Hawkmoon and Elric face creeping Chaos with swords swinging, while Corum and Eric Beck ride Splendid Mane (a massive, planes-striding horse) in search of Tanelorn. Finally, after six issues of exposition and one step forward/one step to the side to take the same step forward storytelling, we actually have real progress. I don’t feel like I could tell you anything about these characters just based on what we’ve seen in these issues, however, and that bothers me. Where’s Elric’s sardonic wit? Where’s Hawkmoon’s dour pragmatism? What kind of guy is Eric Beck, other than a game designer? A little action is great (and much appreciated), but I think this series has been a wasted opportunity so far. Roberson has pursued an ambitious, complex arc in favor of focusing on one character, and as a result there isn’t one character who stands out — not even the title character.

Now, Valen the Outcast, I know who this guy is. He’s the King of Oakhaven, and he’s dead as a door nail — but that ain’t stopping him from walking around in search of revenge on the guys who killed him. It’s a sword & sorcery book and this first issue only costs a dollar, so of course I was gonna check this out. Michael Alan Nelson and Matteo Scalera do a fine job in setting up the book’s premise — undead warrior wants to kill the guys who killed him — and show us who he used to be (honorable and chivalrous) and who he is now (kinda cold and single-minded). I liked it. I like it enough to give it a six issue tryout, in fact. I think this could be an interesting take on the whole “hard man seeks vengeance story,” and I’m grateful there’s no vampire subtext in his undeathlyness — I’m almost as weary of vampire stories as I am zombie stories.

The Defenders 1: I just like writing that. Defenders 1. Matt Fraction and Terry Dodson take the 70s strangest superhero team and update it while retaining the strangeness. That’s about the best thing I could hope for from this book. Hulk (Bruce Banner) convenes the team because he’s somehow made a Black Hulk (what is he, part Green Lantern?) and he wants to stop it from destroying Europe — and THE WORLD — but can’t get close to it or it will feed on his gamma radiation. So Dr. Strange gets the gang back together on Hulk’s behalf (Namor and Silver Surfer), with Iron Fist and Red She-Hulk (Betty Ross) for extra punch. I’ve been bored by Fraction’s Thor, but I adored his Iron Fist run, and this is way more like Iron Fist. There’s a strong current of humor, each character is clearly defined (most notably, Dr. Strange is a casual Cassanova, which I didn’t expect), and each page has a footer below the art that advertises something in Stan Lee speak. These little notes disappeared in the ’70s, and I’ve missed them. Defenders is pure superhero fun, and that’s a prized commodity in these grim days. I believe this is only a limited series at this point, but (fingers crossed), if sales are strong enough it could be spun off into an ongoing title. Sure, Fraction will leave after eight issues, but David Anthony Kraft is still alive. I’d love to see him resume scripting this book.

The Raphael micro-series is a spin-off of IDW’s Teenage Mutant Ninja Turtles revival, and it has one scheduling problem. This issue is set chronologically after issue 5 of the TMNT book, and we’ve only seen four issues of that as of this week. It’s a minor hiccup handled with minimal spoilers, as Brian L. Lynch and Franco Urru give us a tale of Raph going out to bust heads with Casey Jones and running into another mutated animal. Raph is not my favorite Turtle, but Lynch gets into his motivations deeply enough to make me re-think that ranking. Here he’s more than a punch-first hot-head, being revealed instead as someone who’s reticent and more than a little reluctant to share anything about himself with anyone. It’s an interesting interpretation and well handled. If you’ve been reading the TMNT series, this is essential. If you haven’t been reading it, this is a pretty fine starting point. Everything that’s happened so far is summarized quickly, and Raph and Casey still make a compelling, quippy team.

Speaking of quippy, Amazing Spider-Man 675. Spidey and ex-girlfriend Carlie team up to out-think the Vulture — and that’s pretty much it. After the high stakes of Spider Island, it’s nice to return to a simpler, quickly wrapped-up story. Dan Slott, of course, fills this issue with great moments of characterization and forward-looking plot teasing. Is Carlie completely over Pete? It doesn’t seem like it. Is Pete over her? He seems on the fence — but wouldn’t you be with Mary Jane waiting nearby? I’ve made no secret of my desire to see One More Day completely undone and forgotten, and two issues ago I thought we were moving swiftly towards that possibility. Now? I’m not so sure it’s in the cards. But the beauty of that is that I’m not too worried. Dan Slott has proven that he knows what he’s doing with these characters, and I trust him to keep me entertained and reading. Amazing Spider-Man is one of my favorite books, and I’m excited to see where it goes next.

O.M.A.C. 4 is slightly less entertaining. Don’t get me wrong, Keith Giffen’s pencils are still worth the price of admission, but the plot seems to be in a holding pattern. Dan Didio and Giffen continue the well-established dynamic of this series, as a monster/supervillain appears and fights O.M.A.C., while O.M.A.C. fights against Brother Eye’s control of his life. The monster-of-the-month deal is getting a bit tired – we have nothing to offset it at this point, so it’s starting to feel rote rather than exciting. O.M.A.C. just struggles along with this issue’s problems (personal responsibility) and lets Brother Eye take the lead again. I think it’s time for Kevin Kho to take control of his own personhood, or at least let Kevin have some sort of argument – something more than “No, don’t, I refuse,” etc. — with Brother Eye the next time commandeers his life. Right now, he’s starting to feel like a bystander in his own life, and he’s not much of a hero. O.M.A.C. is a barely-thinking murder machine, which is awesome to watch, but that doesn’t provide much for a reader to latch on to. I still enjoy reading this – it’s the best of the New 52 by far – but how long can you read any enjoyable formula before it becomes formulaic?
Princeless 2 brushes aside all doubts and questions, however. Jeremy Whitley and M. Goodwin’s comic deals with Princess Adrienne’s very simple plan. She intends to free every princess who’s currently imprisoned in a tower waiting for a Prince Charming to come save them, because she’s figured out that you don’t need saving if you can save yourself. First on her list of people to be rescued are her sisters, who are each in their own tower guarded by their own dragons. Mike Harvey recommended this book to me, and I have to thank him for that. Here’s a book that features a strong female character who’s nobody’s victim or sidekick, and she’s not a tormented heroine or merciless avenger. She’s a young woman kicking butt and taking names, with her goofball of a dragon helping out. Whitley’s crafted a believable teenage heroine who relies on her own confidence and chutzpah to be the change she envisions, and she’s smart, determined and funny as well. It’s a sort of fractured fairy tale, in the best possible way, and it’s easily the best thing I read this week. Imagine that – a boy liking a comic book that stars a woman who’s neither sexy nor stupid, but rather a complex human being.
-Paul
The Best Thing I Read This Week December 1
December 3rd, 2011Not a huge amount of stuff to review this week, but that’s partially because I’m making a conscious effort to not say anything at all about a book if I don’t have anything new to say about it. For example, Game of Thrones condenses almost 100 pages of novel into 22 pages of comic book, so a lot is left wanting, and I can’t see fans of the book or the tv show being thrilled by the skimming — I’ve said that every month, there’s no point saying it again.

Herc 10, however, is a whole new can of worms. Greg Pak and Fred Van Lente continue the story of Hercules and his now-mortal dad, Zeus, attempting to bust up the Russian mob. I really enjoy the light-hearted tone of this book, and Pak/Van Lente have an entertaining take on Zeus as a mortal — he’s basically a blue-collar dad in interested in booze and loose women, and he’s somehow the king of the gods. Oh, and he expects more from his son. It’s a very human story, as tag-along dad offers all sorts of unwanted advice to his boy. The problem here is the art. David Hahn can’t string together a cohesive action scene — I kept thinking pages were stuck together as someone like Herc is being blasted stupid by a ray in one panel, and then in the next he’s punching his tormenter out. It’s a visually confusing issue, and it lessened my enjoyment. Still, Herc has become one of my secret favorites – can you see where this is going? That’s right, Herc’s canceled. Maaaarrrr-vel (shakes fist wearily in direction of NYC), why do do you do this to me?

I’m surprised to be saying this, but I was also disappointed by Green Lantern the Animated Series 0. Art Baltazar and Franco do the script, and I love them. Dario Brizuela does the art, and I don’t know him, but I know I’m not keen on this barrel-chested Hal Jordan — Hal’s always been a slimline superhero, if you know what I mean. There’s stuff I like about this, such as the fact that Baltazar and Franco skip the idea of origin story or set-up to instead throw us right into the action; it also co-stars Kilowog, which is perfect as far as I’m concerned. The story just left me cold however. There’s some Red Lantern scheming, a high-tech piece of equipment the bad guys are misusing, and that’s about it. There’s little of the humor or high-octane action I expect from a Baltazar/Franco team-up, and Hal seems borderline stupid. I was hoping for pure superheroics from this, like what the DC Kids line has done with Batman Brave and the Bold; instead, it’s just a standard GLs in space story, with no flair or big moment. But I guess there’s nowhere to go but up with this, so I’ll give it another shot.

Teenage Mutant Ninja Turtles 4 however is right on the money, right now. The Kevin Eastman/Tom Waltz/Dan Duncan team wraps up their first major arc in style, as Casey and Raphael face off against Hob’s gang in the park, while Raph’s three brothers head out into the night in search of some action. These two plot points converge, by the way, but I don’t want to ruin anything for you. I will say that the Casey & Raph Royal Rumble is well depicted — there’s a kick to the face that’s just brutal — and the heroes behave in a suitably heroic manner. There are also more flashbacks to what was going on in Baxter Stockman’s lab, and we’re well set-up for the eventual (and impending, I hope) reunion between the turtles and April O’Neal. Oh, there’s also a catchphrase shouted by one of the turtles that made me cringe and laugh at the same time; it’s not “Cowabunga, Dudes!,” but it’s awful close (I kinda liked it). I definitely like this series. It has a lot of the energy and vibe of the original run, but it’s been updated and — dare I say — improved in several ways. Next month is a new arc, so jump on now if you haven’t already.

FF 12 is a puzzler. In the wake of Fantastic Four 600 last week, we have a lot of background (in the book’s continuity) and real-world stuff to piece together. *SPOILERS* abound from here on out, so be careful if you didn’t read 600.
Ok, we know Johnny’s alive and coming back. We know Marvel’s resuming Fantastic Four with issue 601, and that FF is continuing in some format, most likely as a book focused on the kids of the FF — that’s all fine, except that Johnny’s death meant absolutely nothing. Go figure.
This issue has very little to do with any of that, however. Instead we have the FF kids translocated to Latveria and planning a team-up with Doctor Doom and the last surviving alternate timeline Reed in order to bump off the invading bug army of Annihilus. Jonathan Hickman is working many angles and plots at the moment, and the book feels as grand and sweeping and important as it did more than a year ago. Issue 600 seems to have righted the ship, and now we’re racing to a glorious future. Except that Doom is clearly planning something terrible … and the success of Val’s plan rests on Doom, so maybe that terrible thing will be beneficial … and Val has something up her sleeve and planted deep in the lab, as well … and I’m not sure we can trust Nathaniel Richards as the happy, helpful grandpa he’s playing at (remember about 14 months ago when older Future Franklin kicked him back to the point of universal creation?). On the whole, I really like this issue. In fact, I’m prepared to name FF 12 the best thing I read this week. My problem with doing so is this: I resent the fact that the “death” of Johnny Storm derailed Hickman’s magnificent run for a full year. What’s happening right now in this book is great, don’t get me wrong; I just wish I didn’t have to wait 11 months to get to this point. Johnny’s death didn’t help Reed come to grips with his fallibility or his own mortality, it didn’t make Sue a more protective mother or a more determined superhero, it didn’t make Ben reassess his life or approach to fighting evil. It changed nothing at all in their lives or characters, it just put an 11 month hiccup in the story. Also, if this is your first issue of the book – say you picked up Fantastic Four 600 last week and it inspired you to buy this one – I’m sorry that this makes no sense. That’s the main problem with Hickman’s intricate, clockwork plots. If you come to the party late, you have a lot of required reading to plow through to get up to speed.
Ah, well. I’m a grudgeholder, but I’m also a comic lover. FF 12 is a great comic, and it is the best thing I read this week. Now let’s see how this big bad story finally shakes out.
-Paul
Three Collections for New 52 Readers
November 29th, 2011DC’s New 52 has introduced a lot of new readers to DC and seen some other readers coming back after a long hiatus from reading comics. While the new #1 issues provide fresh starting points, not all of the story lines feature complete reboots. Here are some pre-New 52 collections that new and returning reader might want to check out:

Unlike most of the new DC Universe, it doesn’t look like too many of recent Batman storylines have been altered by the reboot featured in the New 52 titles. This trade, first released in 2007, features both the the start of Grant Morrison’s at least somewhat relevant run on Batman as well as the introduction of Bruce Wayne’s son Damian. While we still have to see how much of the events that composed Morrison’s epic tale of the Caped Crusader are still in play, Damian Wayne’s place as the current Robin is unchanged. Morrison’s somewhat gonzo tone may be different that what is featured in current Bat-titles, his tales provide some great surprises that have effects that can still be felt in the New 52 Batman world.

Originally published in issues #654-860 of Detective Comics, Elegy provides a great introduction to current Batwoman. The two tales in the collection feature her first adventure as a solo lead character as well as her origin story. Rucka’s writing gives the reader as a superhero as grim and fearsome has Batman in stories that combine Gotham’s well known criminal element with a side to the city that is less often seen: the supernatural. There isn’t a artist better suited to bring these stories to life than J. H. Williams III. William’s art is both haunting and breathtaking. When DC launched Batwoman as an ongoing series, Williams returned as both artist and co-writer. As a result, readers will find that Elegy perfectly transitions into the current ongoing title.

When reader’s jumped into the new Green Lantern #1, they found the villainous Sinsetro wielding the power of the Green Lantern instead of previous ring-bearer Hal Jordan. The popular Sinsetro Corps War storyline played a big role in establishing the current multi-lantern corps landscape that the Lantern books currently explore. For readers interested in getting some insight into the history between Hal Jordan and Sinsetro or that of the corps of Yellow Lanterns that the pair have been battling in recent issues, this is the storyline to read. Like J. H. Williams relationship with Batwoman, Green Lantern mastermind Geoff Johns is behind both “Sinestro Corps War” and the current Green Lantern series which makes the two Lantern storylines fit together perfectly. Truthfully, though, it doesn’t look like much as changed at all from the reboot and the Green Lantern saga John’s has been composing since Green Lantern: Rebirth back in 2004.
-Nick
Luther Strode and his Awesome Talents.
November 25th, 2011
Looking for a new a comic that’s loaded with extreme violence dolled out by a teenager that isn’t called Kick-Ass? Look no further, because Luther Strode is here. Written by newcomer, Justin Jordan, we have a story about some sort of nerd-type guy, who lives with his mother as they’ve been living in fear of his abusive father who appears to have been recently locked-up from beating on the mother. Luther gets picked on in school, has a little nerdy buddy, and has a crush on a redheaded girl who is probably out of his league. So life is fairly stressful for the guy. But he’s fed up with that life and wants to make a change, so he sends in for a copy of the “Hercules Method,” which is essentially the Charles Atlas workout book that used to be advertised on the back of comics back in the 1940s. When Luther gets the book, he starts following the books instructions, and soon enough, he starts getting results far greater than he expect. Stronger, faster, and awesome guns! (The guns are his arms) He starts pulling a Toby Maguire-Peter Parker, catching falling items, talking back to bullies, and eventually humiliating bullies. But then it gets better. But before we see all of that, we see him a little bit in the future.

We see that he’s been shot a few times, blood is everywhere. His solution? Flex his muscles until the bullets fall out of his body. Because that’s just what you do when you’ve ripped a bunch of criminals apart with your bare hands. At least, that’s what I’d do. It totally sets the tone of the story. But what gets me most excited is that the writer created this character with inspiration from Charles Atlas and Jason MF’n Voorhees. There’s an interesting article about that and his break into comics HERE. But long story short, I share Justin Jordan’s opinions on his comparison between Jason Voorhees and Superheroes. And it’s cool to see someone put those ideas on paper and transform them into what we here and now. And I haven’t even talked about the art yet. Tradd Moore, the artist, was found on deviantart, How cool is that? And unlike a certain company that farms deviantart for artists who are OK at drawing real people and awful at backgrounds but are just happy that someone wants to use their art in a biographical comic, there’s nothing here that’ll make you feel like you’ve wasted your hard-earned money on slop. No sir. This guy was the correct choice. He has a distinct style and I’ll tell you what; this guy sure can draw some awesome violence. it’s just so… BEAUTIFUL.

Anyway. This is certainly a new title that deserves some of your attention and your money. I look forward to the next issue, which is due December 7th. And if you’re one of the lucky folks who have already had the privilege of reading issues #1 and #2, tell your friends. Support this creative team. They’ve created something awesome.
-Fleet
The Best Thing I Read This Week – November 17
November 19th, 2011Quite a haul this week, and comics from all points of the genre spectrum. It’s nice that there are so many options at the moment — I came home with everything from super-science-sci-fi to gritty western, with a humor book as my aperitif. Oh, and I maybe bought a viking book as well.

Legion of Super-Heroes 3 wraps up this first arc, and it’s not an earth-shaking, explosive tale that changes the way I look at comics at all — and that’s a relief. Instead, Paul Levitz and Francis Portela deliver a solid conclusion to what’s actually been (so far) a rather prosaic action comic. Again, no complaint intended. Part of the team figures out how to best the rogue Daxamite, Renegade, while another chunk of the team works to get there in time for the clean-up. Honestly, after the past six months of DC doing the “we’ve got our backs against the wall/oh no!, there goes the wall!” it’s nice to read something that hearkens back to a simpler time. A time when costumed, attractive people with suprahuman powers beat up other costumed, powered bad people while I rooted for the good guys. See how simple it can be?

Hawken 1 is a family affair (father/son duo Tim and Benjamin Truman co-plot while dad handles the art alone) that’s not very family friendly. Our main character, Hawken, is a grizzled old range rider who can see and talk with the ghosts of all the people he’s killed, and they kinda sorta help him track down other people for him to kill. This issue features Tim Truman’s glorious artwork in black & white (despite the ad for this very issue that’s in the back of the issue claiming this is in “full color”), and he mostly depicts a bunch of people getting shot by Hawken as he mows down a gang of troublemakers in a small mission town. No fooling, a whole lot of people get shot in the face in this title — it’s pretty amazing. Tim Truman fans (and we are legion) will find much to like here. There’s the western scenery, the curmudgeon-with-a-gun lead character, a lot of flat-out nasty humor and a bunch of face carnage. One issue and it’s already vaulted into my top ten favorite books.

I’ve been enjoying Planet of the Apes by Daryl Gregory and Carlos Magno, but several times I’ve mentioned that I’m really just waiting for the world-breaking Ape vs. Human war that has to happen. Last month set the stage for this inevitable battle, and issue 8 here sees it flare into a massive street battle. Apes and humans start killing each other wholesale, with pretty much the worst possible outcome for our heroine, Sullivan, who’s way too pregnant to be sniping ape soldiers off the hulls of steam-powered tanks, but hey — a lady’s got to do what she’s gotta do. I’ve avoided reading anything about this book because I don’t want to see spoilers, but I know that none of the humans are going to make it. Still, by the final page I was hoping for a last-minute escape for … I really can’t tell you because I don’t want to spoil it. Let’s just say that Gregory and Magno appear to be fine with a no survivors policy and leave it. Ugh.

Captain Victory 1 is the second spin-off from Dynamite’s Kirby Genesis project, and it has several strong Kirby signposts along the way — maybe too many. Hero Captain Victory comes from a family background of pure evil (Orion), he’s a warrior with computer back-up for all systems to the point of near-instantaneous resuscitation (OMAC), he hangs around with a big cat-man (Kamandi) and his main villain wears ridiculous, vision-impairing headgear (everything Kirby ever did). Kirby liked to recycle ideas and he had his touchstone concepts, but Sterling Gates hews too closely to imitation rather than inspiration. But it’s a first issue, so maybe some of the more overt elements are dropped over time — my fondness for the works of Jack Kirby cause me to be generous towards Dynamite’s noble project. I mean, there’s like 14 Wolverine books of middling quality. I think we can handle a few Kirby-inspired books trying to find their feet.

Jason Aaron and Marc Silvestri’s The Incredible Hulk 2 is an unusual comic, and not just because Silvestri was helped out by a cast of thousands (www.comicsalliance.com/2011/11/11/incredible-hulk-2-11-artists-silvestri/). I’ve been out of the Hulk loop for a bit, but Aaron’s caught me up on all the major developments in two issues. The big development is that Bruce Banner is Bruce and Hulk is Hulk, and never the twain shall meet. Except that Secret Agent lady von Doom (no relation) wants to enlist Hulk’s help to bring down Banner, because that guy’s gone cuckoo. In the space of a few pages, Bruce goes from trying to make his marriage to Betty Ross-Banner work to injecting junk in his brain in an effort to recreate his Hulkiness. We’ve seen a lot of versions of the “they’re separate/they’re the same” Hulk storyline over the years, but Aaron’s added a new (to me) wrinkle in the idea that Hulk is Banner’s major scientific achievement, and Banner will do anything to recreate the initial experiment and continue to develop the technology. Outside of the comic in the rational world I’m not quite convinced that this twist makes sense, but while reading the comic it makes complete sense. More importantly, I find this idea intriguing and entertaining. On the surface it’s just another “we’re getting the Hulk back together!” storyline, but Aaron makes it feel new. And Silvestri (& company, I guess?) draws a mean-looking Hulk; this is maybe my favorite Hulk since the Dale Keown years.

The Amazing Spider-Man 674 sees the last little bits of the Spider Island story put to bed, but Dan Slott and Giuseppe Camuncoli throw us right into a new storyline involving a very old Spider-foe (hint: the villain’s name is spelled out on the cover). Actually, Slott picks up several older threads (Kingpin and Hobgoblin, Pete’s love life, Spidey’s reputation as a menace) and commences to setting up several possible directions for future stories in that effortless, highly entertaining way he has. I’ve tried to bring this to your attention before, but are you aware that we’re witnessing one of the greatest acts of creation in comic books, you name the era? Dan Slott is writing a comic book for the ages in ASM, and you’d better recognize. Also, Camuncoli works Peter’s freakish anatomy with a verve that’s astonishing in this issue. He fights some cops in powered armor and it’s a joy to behold. You should really be buying this book.

Conan: Road of Kings 10 concludes Roy Thomas’ “big political trouble in little Aquilonia” story with great flair, mostly because fill-in artist Dan Panosian treats this book exactly as it should be treated: Like it’s the greatest action comic on the stands. I cannot stress how much better this book is when Mike Hawthorne isn’t the artist. Panosian renders a great escape for Conan that involves him swinging from a chandelier and launching himself out of a castle with grace and suitable damage, and then gives us a fantastic Conan vs. giant lizard battle in a stink-pit. It’s too bad Hawthorne returns next month, but soon after we get Brian Wood and Becky Cloonan and Belit. I can’t wait.

Sergio Aragones’ Funnies 5 features the legendary cartoonist sharing the details of his third or fourth career as a professional soundman on several nature documentaries. Those Dos Equis commercials with the Most Interesting Man in the World are clearly based on Sergio’s life, because the guy’s apparently done everything (very well), and he can make even the act of filming penguins interesting. SAF has the loose feel of the most indie of indie self-confessional comic books, but also has the peerless talent of Aragones the artist and Aragones the writer. He’s a natural-born storyteller, and his medium is the comic book. Plus, he’s funny. Absolutely a must-buy book every month.

Northlanders 46 makes me very sad. Only four more issues after this one and my favorite comic of all time is dunzo. But Brian Wood is going out like a true viking, with a mountain of corpses in his wake and an ocean of blood about to come crashing down on an unsuspecting land. In this instance it’s Iceland about to get dunked, as Brida Hauksson prepares to avenge herself on the Belgarsson family for their recent assassination attempt — and also because Haukssons always kill Belgarssons. Brian Wood writes powerful, realistic female characters, but Brida is a piece of work even for him. She’s tenth century Iceland’s 1% — rich, powerful, entitled — but she’s also somewhat powerless because she’s a woman in a man’s society. Also, Iceland is converting to Christianity all around her, and she’s bound and determined to stay true to her gods and goddesses, a contrary loyalty that makes her even less powerful. And yet there she is, planning retaliatory raids and killing guys in the name of honor — and because it’s the family business. So we have a fully-realized woman who’s holding together an entire clan and keeping the faith while everyone around her throws in the towel, and she stabs random old ladies as a matter of course (that old lady totally had it coming, by the way). This current arc is my first exposure to the art of Declan Shalvey, and I really regret that. His attention to detail is pitch-perfect. Look at that creepy helmet with the eye-holes up there; hell, look at that scrawny Icelandic pony. It’d be easy to draw your standard heroic horse – there’s all kind of reference for that – but he gets it right instead with a stunted scrub-pony. Guh, I can’t believe this book is canceled. Is it because Wood pays so much heed to the role of women as people rather than sex objects, is that why this book was axed?
Anyhow, my favorite comic book, Northlanders, is the best thing I read this week. There was a lot of great stuff in contention this week — Hawken, Spider-Man, Sergio Aragones’ Funnies, Conan — but there’s nothing like Brian Wood’s Northlanders as far as I’m concerned. And soon there will be nothing like it at all.
-Paul
The Best Thing I Read This Week – November 3
November 4th, 2011It is late at night, and I’ve been reading comics. You know what that means … it’s time to play The Best Thing I Read This Week!

The very first thing I read this week was Peanuts 0, from Kaboom!, because I was extremely curious about how this was going to work. Can a comic version of Charles Schulz’s Peanuts work without Schulz’s oversight? I don’t want to start out negative, but I can’t think of a way to end this sentence that comes across as positive. One of Charles Schulz’s great talents as a storyteller was his economy. He could do more with four panels — with one panel — with one figure in a single panel — than most artists can do with an entire book. He had broken down his style to the bare essentials so that each panel delivered the maximum narrative punch. Also, his comic timing was exquisite; you never see a telegraphed joke in a Schulz story, not even with something as well-worn as Charlie Brown kicking a football. So of course, the Kaboom! series features creators breaking all sorts of “Schulz rules,” for lack of a better term, in their attempts. Individual stories go for multiple pages, the time between jokes is too great, and none of few jokes feel right for Peanuts. They’re not terrible, but they’re certainly not Peanuts-grade. And then the error is compounded by Kaboom! mixing in classic Peanuts strips, so you can see exactly what’s wrong and how it’s supposed to work. The first original story, “Carnival of Animals,” takes five pages to get to some sort of a punchline, and along the way we get lots of words, most of them explaining the action we see in the panels. Then we get a one-page Schulz classic, which features seven panels and one word balloon and it’s so effortless funny that part of the humor stems from how easily it all hangs together. Look, there’s a reason the Schulz estate didn’t hire a talented ghostwriter to continue the daily strip when Schulz died, and this comic proves that was the right decision.
/looks up at torrent of words
I may be taking this a smidge too seriously. But c’mon — you’re not gonna find someone to effectively emulate all the things Schulz could do.

Thor: The Deviants Sage 1, is a limited series by Robert Rodi and Stephen Segovia that features Thor having to recover a purloined evil device of cosmic destruction in order to save the world — that’s a classic McGuffin right there. The thief is Ereshkigal, who I guess had a run-in with Thor in the past since he recognizes her right away. She’s part of Jack Kirby’s Deviants mythos, which means the Eternals will figure in here somewhere, which means we’re heading in a positive direction as far as I’m concerned. Rodi scripted my favorite Thor series of the past few years (“For Asgard,” which was over-long but still good), and Segovia is a dynamic talent, but Ereshkigal is wearing a ridiculous costume for a woman so well-endowed up front, and that’s saying a lot in modern comics.

The fact that she hides a grapefruit-sized evil device of cosmic destruction in the non-existent bra of her skin-tight costume is patently absurd, but other than that this is a good first issue. The story’s well set-up, Thor doesn’t come across as a pompous jerk, we look to be in for some heavy cosmic action — there’s a lot to enjoy here.

Elric: The Balance Lost 5 is also pretty swell. I’ve ragged on the series a bit for being way too speedy for a story as complex as Chris Roberson is trying to tell, but this issue finally brings all four incarnations of the Eternal Champion together, which results in a lot less to-and-fro from page to page, which results in a more coherent storyline. Our guys — Elric, Dorian Hawkmoon, Prince Corum and Eric Beck — are really up against it as a genuine Chaos God bursts through the dimensional barrier and manifests on their current plane, thereby wreaking all sorts of havoc. My quibbles with this are twofold. Fold one: Corum still only has five fingers rather than the necessary six on his alien hand (minor). Fold the second: This seems to be setting up Eric Beck as the pivotal character of our tetrarchy of heroes, and that’s a huge mistake. I know writers love to use the “regular guy” as our point of entry into their fantastic universe because they believe it makes it easier for readers to relate to the story, but I hate this particular trope. I’ve been reading comics for 35 years — I have no problem relating to exotic belief systems, strange worlds or iconoclastic characters. Also, the book is titled “Elric,” not “Eric;” for a book that’s supposedly centered on the adventures of my favorite albino, there really hasn’t been a lot of stuff for my favorite albino to do. And yet, I liked this particular issue, because it feels like after a couple months of wheel-spinning, we’re moving into the high-action, dark fantasy, Moorcockian-type comic my life has been lacking.

And while I’m complaining, I’d like to say this about Static Shock 3: I feel like this initial storyline is dragging a bit. Don’t get me wrong, this is probably my second favorite DC book at the moment; but if DC was serious about hooking new readers, a short, well-defined story with full resolution would have been the stronger opening gambit. Static has been wrasslin’ with the Slate Gang for three issues now, and it’s kinda gettin’ old. Either he can beat ‘em or he can’t; let’s settle this thing. Scott McDaniel and John Rozum keep feeding us more tidbits about Static’s sister and her clone, and honestly, it’s much more interesting than watching him fight another three rounder against the power rangers. Yes, I who am constantly advocating for more and better action in my books, is complaining about action in my comic books. But this is the same action over and over, three times now. Resolve it already, and let’s move on to solving the mystery of which Sharon is the real Sharon, and why there are two, and who’s responsible for the copy.

OMAC is definitely my current favorite DC book. Issue 3 features Kevin Kho (OMAC’s human symbiote) getting thrown in jail — a jail which happens to be run by a crazy brain-mutant. While Kevin deals with prison, Brother Eye has to deal with Maxwell Lord and the evil brain-mutant, who bears the incredibly Kirby-sounding name, “Psy-Fi Man,” with mixed results. See, this is how the new DC should be working. Every issue of this gives us new info on OMAC and also gives us a new antagonist, keeping things fresh and lively. OMAC has lots of action, an intriguing story and fantastic art by Keith Giffen. Still my favorite DC book, by a long shot.

Warlord of Mars 12 wraps up the Heretics of Mars storyline, and it’s kinda weird. John Carter, the Warlord of Mars, never appears in this arc, except as a heroic statue. That’s not bad — in fact, it’s kinda cool, as Dejah Thoris and her and John’s teenage son, Carthoris, solve the mystery and take care of business quite handily. We get to see how their relationship works, and how Barsoom reveres John Carter, and more of Dejah’s steely determination and intelligence. It feels wrong to write this, considering her lack of a costume or any real clothing at all, but Dejah Thoris is probably the most fully realized female character in all the books I read. Writer Arvid Nelson has developed her personality and made her much more than a damsel in distress — she holds her own here, and in her own book as well. OK, this month, Carthoris comes to the rescue in a key moment, but Dejah is the brains in the family, and no less brave than her husband. That bravery gets her in a whole mess of trouble next month when the Gods of Mars storyline starts, but John Carter returns and … I don’t want to spoil it. It’s a great, nay, a classic pulp story full of insane coincidences, furious action and prodigious imagination. After a full year of Warlord of Mars, I say with great satisfaction that Dynamite has done a whole lot right with this book.

Even more right is Roger Langridge’s Snarked 2. Langridge’s amalgamation of Lewis Carrol’s various stories and his own love of W.C. Fields, Popeye and the classic adventure stories of your own childhood make this book a delight. Princess Scarlett has strong-armed Wilburforce J. Walrus into acting as her and her brother Rusty’s protectors, which is quite a feat for an eight-year old, no matter that she’s now the acting queen. Her foes have hired The Griffon, a one-eyed bounty hunter who always gets his prey, and the only thing standing in his way is the magnificent bulk of Wilburforce and his steel-trap brain. In almost any other week this would be the best thing I read, but … well, drop down a paragraph so we can discuss something huge.

Dan Slott wraps up Spider Island with The Amazing Spider-Man 673, and I’m shocked to admit this was the most painless and entertaining big summer crossover I’ve ever read. Ever. (Keep in mind I haven’t read a crossover since DC’s Eclipso way back in 1993 or so, and I didn’t even finish that one.) Everyone who turned into a spider-monster is now naked (including Herc, who’s truly in his element at last), J. Jonah Jameson deals with the aftermath of an almost-wrecked Manhattan, Aunt May and Jay drop by for a quick visit to be certain Peter’s ok, Peter achieves some sort of rapprochement with his clone, Ben Reilly, and two enormous, very serious developments occur in Peter’s personal life. I can’t tell you what those are here, because I don’t want to spoil it. But holy radioactive spider bites do I want to talk about this. Every couple weeks I rave about Dan Slott as a writer but COME. ON. If you’re not reading Amazing Spider-Man, I feel sorry for you. I kinda pity you, in fact. Slott works the comic book like no one else at the moment. He understands action, he knows how to write humor, he understands pacing and the vital art of revealing information in ways other than the huge expository block, he appreciates the long history of his characters but isn’t afraid to make major changes (he’s really unafraid to make changes), he believes that comics should be fun, and above all, he’s perfectly willing to step aside and let the artist have the last word. In this instance it’s Stefano Caselli, and his final page is a thing of consummate beauty.

The Amazing Spider-Man 673 is the best comic book I read this week, and it might end up being the best thing I read this year, superhero division (that’s a hedge to keep Northlanders in the running, and I will not apologize for that). Let’s recap: I hadn’t read ASM on a regular basis since Erik Larson was pencilling, which means before Image Comics existed. I returned because of Dan Slott, who has swiftly ascended to my personal Mount Rushmore of Marvel Creators (Lee, Kirby, Shooter, Claremont, Slott — yes, that’s one head too many, and yes, we can fight about if you like), and I regret nothing since that point. You old guys may understand this, but do you remember how way back in the 80s we all fought over whether the Lee/Kirby Fantastic Four or the Claremont/Byrne was the greatest sustained feat of comic book creation of all time? Well, I’m willing to entertain arguments that Dan Slott and his rotating cast of artists could bump Claremont/Byrne. Seriously, jump on this book now. Don’t wait for next month — you could be reading this today.
-Paul
The Best Thing I Read This Week – October 27
October 27th, 2011Man oh man, what a big bunch of comics this week. Making that walk down the Star Clipper aisle of single issues took me quite a bit of time. So many new issues (FF! Amazing Spider-Man!); so many one shots (The Jack Kirby Omnibus Sampler!); so many variant covers (Incredible Hulk #1 times eight!); and Tank Girl, too (Tank Girl!). Let’s get right to it.

Tank Girl: Carioca was just plain terrible. I know, I can’t believe I wrote that either. I love Tank Girl, I love Alan Martin’s oddball scripts, but Mike McMahon’s art stinks. Again, I can’t believe I wrote that either. I’ve enjoyed McMahon’s style on various 2000 AD characters, but the faces in this, ugh. It’s not just that everybody he draws is ugly — although they are all eye-bleedingly ugly — it’s that his lay-outs are so staid and his panels so stilted that Martin’s script comes across as one-note and unfunny. The whole issue reads like it’s in slow-motion. Alan Martin is brilliant, but his luster is tarnished to a dingy glimmer by McMahon’s boring art. That’s unconscionable.

Savage Hawkman 2 is also dismal. In just two issues, Tony S. Daniel and Philip Tan have made me nostalgic for that stretch of time when Hawkman was dead — any of ‘em. The art is monotonously unimaginative and Daniel has no handle on who Carter Hall is. Is he a brooding tough guy? Is he some sort of Indiana Jones-esque scholar/adventurer? Is he a bird, or is he dancer? The “plot” (do you like those sarcasti-quotes? I bought them just to use in this “review”) is impenetrable, but it has something to do with Hawky fighting Morphicius (isn’t that a lyric from Dee-Lite’s “Groove Is In the Heart”?), a big, pointy-eared guy who loves Nth metal. Or maybe he hates Nth metal, I’m not really sure. If you held a gun to my head, I couldn’t tell you what Morphicius’ motivation is or what his powers are. Sucking? I dunno, I’m just spitballing here. If nothing else, I’ve finally figured out why the book is called Savage Hawkman; it’s because reading is it is a savage assault on my sensibilities. Easily the worst book in the New 52, and yes, I’ve seen Red Hood and the Interstellar Hoochie Mama. That’s at least prurient trash — this is like reading someone’s coma diary.

So after that mess, I read FF 11. Me and FF have a prickly relationship at this point. I really, truly loved Jonathan Hickman’s run on Fantastic Four, but everything since the death of Johnny Storm has been pretty rough going. The past two issues of this series have made great strides towards repairing the damage, so this one is important. Is the book ascending again, or does the nosedive in quality continue? On the plus side, Hickman had the Thing return from his period of morning; that’s good. But all Thing does is sit around and provide some light comic relief; that’s bad. However, Hickman solved his multiple-Reed Richards-problem by dramatically altering the landscape of the Marvel Universe; that’s astounding. I mean it, this issue’s *SPOILER REDACTED BECAUSE YOU REALLY OUGHTA SEE IT, NOT GET IT SECOND-HAND FROM A COMICS BLOG* and I kinda peed myself a little bit. No fooling. This is the stuff I expect not just from Hickman (the huge swoop of a narrative arc changing direction and shocking you), but from the Fantastic Four. This is the book Marvel should use as their difference-making engine; the FF should always be the biggest, most cosmic, mind-blowing comic in Marvel’s stable. This issue certainly fits that bill. But I must note again: It’s been 11 issues of this book and probably five of its predecessor since I’ve seen the Thing punch anything, and that is inhumane.

Butcher Baker, The Righteous Maker 7 inches the book ever-so-slightly towards some sort of resolution. That’s progress, right? I love Mike Huddleston’s art — the cover homage to Bill Sienkewicz’s cover for the Elektra miniseries (itself an homage to the theater poster for “Prizzi’s Honor”) is worth the price of admission alone — but I’d be hard pressed to think of a writer more in love with the smell of his own farts than Joe Casey. OK, maybe I am. But my point is this: I’m seven months deep in this book and the Jackie Gleason sheriff from issue one still hasn’t caught up to Butcher, Butcher himself is still trying to complete his mission of “killing these bad guys for Dick Cheney and Jay Leno” and — wait, that’s it. This whole series thus far is just two converging points never converging. It looks so good though. I think Huddleston should get on Tank Girl and solve two of my problems.

Game of Thrones 2 has the opposite problem, pacing-wise. George R.R. Martin’s book is dense and character driven, but Daniel Abraham is racing through it all at blinding speed. That’s one of the difficulties of trying to adapt a 700-page book; if you really want to do it justice, you’d need 300 issues or so to fit it all in. I have a hard time comprehending how fans of the book will be satisfied, or how fans of the TV show will be satisfied by this ultra-lite version of the story. It’s not bad by any means, although Tommy Patterson’s version of Ned Stark looks a touch creepy here and there, it just feels so skimpy.

The Incredible Hulk 1 marks (another) new direction for ol’ Jade Jaws, one of Marvel’s most simple characters who happens to be one of the most complex to write. Jason Aaron and Marc Silvestri have him hanging out with the Mole People deep inside the Earth’s crust, and once again, Banner is separate from Hulk. In theory, I don’t know that I’m ready to begin another storyline that exists to unite the two, and honestly, that’s the only outcome I see for this. You can either have them trapped inside the same body and the conflict is one trying to free himself from the other (the Stan Lee), you can have them integrated into a super-smart, super-strong super-human (the Peter David) or you can have the Hulk-dominant version who never changes and conquers an entire alien world (the Greg Pak). You can’t kill Bruce Banner and you can’t kill Hulk, so these are the ground rules. I’ve seen this game played many times, and a talented creative team can make it work and feel new. I think Aaron and Silvestri are off to a pretty good start, because at least Aaron is opening with a new gambit: Banner’s gone nuts, and he’s the dangerous one now thanks to his super-science experiments. Sold, I’m in. See? Simple, yet it has to get complicated before it’s all over. I really do like Silvestri’s art, but his female anatomy is egregious, even for a comic book. Government agent Amanda von Doom either defies the laws of spandex and gravity, or she has the worst pair of bolt-ons ever purchased.

Kirby Genesis 4 is a big ol’ pile of “huh?” Not necessarily in a bad way, there’s just a lot happening in this one. Galaxy Green, Captain Victory, Silver Star, Tiger 20 and I may be missing a few others get together to hash out who’s in charge, who’s going to save Earth from the alien invaders and who’s going home empty-handed. Kurt Busiek, Alex Ross and Jack Herbert have jammed this issue with colorful characters and movement, which is very Kirby of them. If you know your Kirby, you know that once everyone meets and tussles for dominance, the next step is to go after the bad guys. The final page of this issue implies that’s exactly what we’re getting next month — I eagerly await lots of Kirby crackle and mayhem.

Planet of the Apes 7 maintains its course as a solid, dependable action comic. Sullivan, the mayor of the human community in Ape City, has given up on pacifism and tolerance in favor of guns and lots of ‘em. Alaya, the ape leader, sinks deeper into madness and hypocrisy, forging documents in the name of the apes’ deceased spiritual leader in order to consolidate her power base. It’s a lot of exposition and political maneuvering, which doesn’t always make the best comic book. As part of the ongoing series, however, it’s a nice breather before what’s sure to be a civilization-wrecking battle. I’m primed for a cataclysmic ape v. human confrontation, and I hope we’re entering that end-game.

Teenage Mutant Ninja Turtles 3 is — wait, really? We’re only up to issue 3? Kevin Eastman and Tom Waltz have packed each issue with plenty of story and old-school Turtle magic, so it feels like this book has been going on for longer three months. Casey Jones shares more of his background with Raphael, who has no idea who he is or what he’s doing in New York, while the three remaining Turtle Bros argue about the futility of continuing the search for their missing Raph after a year of frustration. The latter is particularly effective as character building, as Leonardo’s commitment to duty and following orders runs headlong into Donatello’s pragmatism. Neither brother is right or wrong, it’s just a conflict of personalities, and it shows us who these guys are rather than telling us. This one ends with the implication that the next issue will be a royal rumble between the three turtles and Hob, a mutated cat who owes Splinter some eye-for-an-eye payback. And who knows, maybe Raph and Casey show up on cue to pitch in?

Batman the Brave and the Bold 12 guest stars Zatanna in a special Halloween issue. Bats and Zats go to the House of Mystery to investigate some trouble Cain and Able got into, namely, Abel is now a tree. Who’s responsible for this and how can Batman make them pay for being a scofflaw? It’s awesome the way Sholly Fisch works obscure (by today’s standards) characters into this title and makes them all come across as cool and interesting rather than devolving into a bunch of ham-handed, “I’m Cain, I’m an evil immortal storyteller and I’m constantly killing my brother” type description. This is always a fun read, but the sheer number of classic DC horror characters who appear in this lift it up to a new level. This may be the best Halloween story you’ll read this Halloween — just saying. And I don’t even like Zatanna.

Now, about Amazing Spider-Man 672. Oh, ASM 672. This penultimate chapter of Spider Island really and truly teams up Spidey and Mary Jane as a super hero power couple, and the two do amazing things together. Sure, Pete’s the brains and the “true” super hero, but Mary Jane has been infected by the Spider Virus so she’s got the same powers, plus the benefit of common sense. Her ability to boost Pete up, focus him on the problem at hand and believe in him while also busting his chops a little is exactly what wives do to you. I say that with respect, because as smart as Pete is, it’s Mary Jane who believes in his intelligence and decency, and it’s a combination of those two things that makes a real difference during this crisis, not his proportionate spider-strength or the ability to walk on walls. Dan Slott has made Spider Island the first multi-part/big event book I’ve enjoyed in years – like, decades of years. Slott writes a great Spider-Man, sure; there’s also lots of action and quips, there’s science, there are plentiful nods to the character’s long history, and that’s all part of the comic fan experience. But his vision for Spider-Man is very simple, and unusual for a modern book: Spider-Man’s not the hero, Peter Parker is. His spider powers give him an edge, but what makes him a super hero is the same stuff you and I have. Heart, guts, a belief in the goodness of humanity, a sense of justice – these are the elements of a super hero, not the ability to spin a web. Also, there’s a final page development that will make you scream, and it’s either because it makes you believe Pete and Mary Jane are getting back together (yay!) or because it reminds you of how fantastic they were as a team and you’re mad that they’re no longer married. Dan Slott is crafting a masterpiece not just of Spider-Man stories, but of comics themselves. I’m convinced that in 10 years, all us old guys will be telling the young guys to pick this run up for its historical import, and because it’s exactly the type of book you should give to kids. It’s a story about a decent guy who’s trying to do right in the world, and sometimes his part-time job gets a little crazy, but he doesn’t let it get him down. Amazing Spider-Man continues to be inspirational, classic storytelling in the Mighty Marvel Manner, and it’s undoubtedly the best thing I read this week.
-Paul
The Best Thing I Read This Week October 21
October 22nd, 2011A huge week for me this go ’round. Seven single issues plus two of Dark Horse’s plump anthologies makes the equivalent of fifteen comics. And you know what? I really have no major complaints with any of ‘em. It’s weird when that happens. I mean, I try not to buy any crappy books on a regular basis, but if you’ve been buying comics for any length of time, you know that you not infrequently have complaints with the storytelling, or the fill-in artist, or the characterization, or the coloring — there’s a lot that can and does go wrong. Those weeks when nothing goes wrong with any of your books are a happy surprise every time.

Savage Sword 3 is one of those plump DH anthologies I mentioned, and it really feels like they’re making this book just to please me. I’m a devotee of the works of Robert E. Howard, so I’m definitely the target audience, but each issue of this is stronger than the last. I think the diversity of the stories is the source of that strength. We get a nice Conan adventure, the start of a western starring the Sonora Kid, a self-contained detective story starring Steve Harrison, the first of a serialized Brule the Spear Slayer tale and a classic reprint from the Marvel days of Alan Zelenetz and Tony De Zuniga that’s absolutely gorgeous. Jeremy Barlow and Tony Parker also do a bang-up job on that Sonora Kid story, which is nothing more than set-up and the preamble to a saloon-clearing brawl, but their story has the spark and speed of the best of Howard. I’d love to see these two take on the picaresque adventures of giant cowboy, Breckenridge Elkins.

Herc 9 marks the start of a new arc for everybody’s favorite Greek demigod/bartender, and it’s also quite entertaining. Greg Pak and Fred Van Lente, with penciler David Hahn, are free of their Spider Island obligations so they start something that begins with Zeus being reduced to a fat and sloppy drunk mortal by his vengeful wife Hera, and ends with Herc fighting ninjas in Brooklyn with Elektra. It’s a fun story, particularly in the interplay between Herc and Zeus; Herc’s the last person you’d expect to be scandalized by his father’s behavior, but it just goes to show that even demigods can be embarrassed by the things their father says in mixed company. This has grown into one of the most consistently enjoyable books in my rotation — I actually did a little hop of joy when I saw it in the racks this week. I maybe hopped a little more when I read a drunken Zeus slurring “You can’t please ‘em, but I sure love watching them go,” at Herc’s maybe- girlfriend Rhea as she stormed out. This could be the beginning of the first successful father/son comic in … maybe forever. Hercules works best with an intelligent partner, and who knows more than the father of the gods/his dad?

Legion of Super-Heroes 2 is another action-packed chapter of Paul Levitz’s ongoing run. Phantom Girl, Ultra Boy and Chameleon Boy and their new recruits Dragonwing and Chemical Kid discover a rogue Daxamite behind last issue’s troubles on a watchworld, and he (Res-Vir of Daxam) intends to lead his people out into the larger universe (Daxamites are allergic to lead, and so are quarantined on their own planet for their safety). We get quite a bit of action, more development of Brainiac’s role as leader of the team and a further sense of how complicated the 31st century is in terms of socio-politics. The Legion really is its own thing in terms of continuity and background, and you either embrace the diversity or get lost in the complexity. I’m in the embracing camp, so I’m pleased to see that Paul Levitz has already left the ugly seam imposed on the story by the New 52 far behind.

Warlord of Mars 11 is also exhibiting a bit more complexity than it once did. Arvid Nelson and Stephen Sadowski have our titular warlord, John Carter, back on earth and out of the picture at this point. Instead, Dejah Thoris and Carthoris, her teenage son with John, are attempting to get to the bottom of some funny business at Barsoom’s atmosphere plant. Carthoris is a slightly-less confident John Carter, but he’s growing into the mantle of being the great man’s son, especially with the mighty Tars Tarkas acting as mentor. This arc is leading up to John Carter returning and taking on the gods of Mars, and is suffers a bit because we don’t have his narration explaining how death works on Barsoom and why everyone’s seemingly immortal until they’re not, and why they’re all so fatalistic as a result. We’re getting there though, and this issue’s not terrible, just a little talky and lacking in John Carter action.
Dungeons and Dragons 12 is back on the shelves, so I feel safe reviewing it — some of you fine folks might even consider buying it. Our brave dwarven paladin, Khal, suspects his sweetie back at home is in some trouble, so he drags the party back to his place to sort it out. The dwarven stead has a serious bug problem (kruthik, for you gamers), Khal’s prospective mother-in-law hates him and wants him dead, and it turns out Khal is something of a rock star poet to his people. I’ve praised John Rogers’ strong characterization and sense of D&D party dynamics before, but I’ll do it again because he’s so good: Rogers writes these characters so well that you can tell who’s saying what without the word balloon tails. Andrea Da Vito is sadly not the artist on this one, but his fill-ins (Andres Ponce, Nacho Arranz and Vicente Alcazar) do a fine job carrying the load. I miss Da Vito’s expressive art, but it’s still a great comic and a fun read.

Sergio Aragones’ Funnies 4 is another brilliant example of cartooning in the traditional sense. Aragones relates another tale from his youth, explaining his enduring love of marionettes, and a offers a brief re-telling of the Pinochio story with his usual flair, plus a couple of spot-the-difference pages and pantomime stories. I dunno how to explain it. Aragones puts a lot of heart and soul into these funny stories, offering his view of the world with humor and a sense of wonder. The guy’s a treasure, and his book is like nothing else out there — if you’re not picking this up, you’re missing out on one of the most unique, pure comic book experiences.

Tiny Titans 45 is the Batgirl issue, which is a timely reminder that there are a lot of Batgirls in the DC universe, and they’re all kinda boss. Also totally boss is Pantha, the soccer-loving cat-girl who thrashes Lobo’s Secret Six in a game. Then the Robins lose a game to the Just-Us League Cows by a huge margin — ’tis a silly book, and I wouldn’t have it any other way. Pantha is just about the cutest character I’ve ever seen in Tiny Titans, and I want her featured more prominently in further issues.

Dark Horse Presents 5 is a big, fat book full of great stories. I praised Carla Speed McNeil’s Finder in an earlier installment of this, and now I think I’m hooked. Our man decides to go through the dead letter office and return all the abandoned mail he possibly can, because he can. It’s a straight-forward, slice-of-life story that hangs together very well. Eric Powell’s “Isolation” is also kinda epic, a classic sci-fi story about a robot sent on a five-century journey to a nearby planet to aid humanity, and how the solitude and his only diversions — religion, a gun and porn — help to humanize him, which helps him slip into dementia and drug abuse. It’s like an Asimov Foundation short story, but with Powell’s demented sensibilities, which is to say, highly enjoyable.

And then comes Conan: Road of Kings 9. I’ve like the stories but grumped about Mike Hawthorne’s pencils for eight months. This month, I get to like Roy Thomas’ story and like Dan Panosian’s pencils — it’s a jarring change of pace, but I’m all right with it. Conan and a gang of would-be assassins of Nemedia’s king fight their way out of the catacombs the king’s men have trapped them in, which results in a very solid story with art that finally matches the mood. Panosian’s Conan is far less pretty than Hawthorne’s, his action scenes are more dynamic and better laid-out, he knows how to scale a sword in comparison to Conan — everything is better with Panosian on the pencil. It’s like I’m getting a whole new Conan book unexpectedly in the middle of an arc. No longer burdened by sub-par art, I can fully appreciate Thomas’ story, which seems much more vibrant and less static than what’s come before. I’m sure a lot of that is to Panosian’s credit, and some of it is because Conan has to hack his way through an army of hungry undead, which is pretty metal. I’d love to see Panosian finish this arc up.
So there you have it. Conan: The Road of Kings is the best thing I read this week, which I don’t think has ever happened in its nine month run. That’s crazy, because I love Conan, but that’s how much affect the wrong artist can have on a book. I’d been tolerating Conan: ROK up to this point, but now I’m enthusiastic about it. Thanks, Dan Panosian. Thanks, Roy Thomas.
-Paul









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